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Theses

Created Friday 02 November 2012


Yeah, this is one of the things that makes GoT great. It has themes. Not morals, themes. You make what you will of the morals.

How the hell can I do that at all, let alone here.
Ha! I just realized it! The only real theme to this story is my frustration at my futility. And it's a bit of a bastard of me to whine. I am such an excellent artist (within a limitted range and strangely platry imaginiation) in one medium, that I should dare whine about nit being in an other. To be so spoiled with gifts that I complain about the nature of my talents? When so many don't even have that going for them. That is a true despair.

We are attacking ourselves. There are those among us who are preying on others of us by exploiting weaknesses in them, that are shared by we. Things like thinking that making decisions is hard. That having to remember is hard. That thus works harder to decide our memories and make our decisions for us.

Living versus Life

The formative thesis was (is) the struggle to make life more than simply living. The dean secedes not really out of economic reasons (although those are most powerful politically, at leaset among the remainders), but rally simply to create a society in which he and his colleagues can better aspire and attain a life of higher quality. Kinda phase 2 of the Corsica Experiment.

And so the idea of simple survival versus having a reason to live (should) pervades it. Humans learned that life is easy. When they finally found the humility to follwo the water bears, they learned that it's everywhere--even in the chasm of space.

Not Being Banal

And so, on that note:

Being in an Alien World

That Space Is Either Habitable and Inhabitted or Unhabitable and Empty

That really, everywhere we look, we're suprised to find life. And yes, it is surprising that that understandings ends at space. Um, maybe that's real.
The rich people trying to live in space our last, desperate hope for not having to atone. That we are at a feverish moment in our species. And you can die from a fever. Like pretty easily if it doens't let up.

And so first come the microbes. In fact, they've always been right here, nearly completely apathetic to whether we know they're there.
And then the parasites.

"You . . . want me to eat you. Literally."
"Yes. I want you to eat my body."
"mmmBwa."
"What does, 'mbwa' mewan?"
"Um, it means I can't do that. That's, uh, not allowed. I don't think."
"Your culture does not allow you to eat aliens."
"No, it's not like anyone every told me that, but we just don't do that."
[See, I can't write. The best I can do is to come up with ideas and wreite about them.]
And then the aracnids. More resilient than you knew, less lethal than you thought, more deadly than you realized. And not going away. Haven't as a special line for millenia spent in space, and won't for millenia more.
Then our peers. Those close enough like us to chafe with us. A species we cannot live with.
And this really being a myustery. Me here trying to create this system. And the story being humans trying in their slow-coffin ships trying deperately to figure out teh world they've just entered. As that world they've entered having already known to lok for trouble---and kinda to realize that they won't be able to understand the trouble they encounter. We being at that much of a disadvantage in the interstellar medium. That and that whatever our interstellar technology will be, it will mostly nearly likely be worse than that of those whe encounter.

Dune being the evolution of humans into beings that can span space (and time).
Me (no, in no way meaning to compare myself with Herbert) about the tough process of evolution. (O.K., even that went no where)