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The Good

Created Thursday 10 August 2023

Species rules:

  1. Every player can do one Good thing per campaign.
    1. The Good action they do can be anywhere fro 1 - 10 OPs.
    2. After the action is completed, the GM decides whether they think the action was something that the Good would approve of,
      1. If the GM decides it is, that palyers gets those extra OPs added to their final compaign tally. The action occurs regardless of the GM's decision, so this is in addition to the results of the action.
      2. If the GM decides that the Good do not apprrove, then that player (not even main character) can never get them again as long as that world is in play.
        1. In addition, X - 2 OPs are instead deducted from that player'sfinal campaign tally.
    3. A GM's decision cannot be appealed or over-ruled, but both the decision and the GM's reasoning for making it can be used to set precedent for future Good decisions within that world.
  2. The Good can never be player characters
  3. Good characters can never be major characters
Good equipmaent is off the charts. It's essentially a wish spell